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King Island

Game Guide

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If you're fond of action-rpg hack n'slash games, just close this window , launch the game and crash everything on your way. You only have to be careful to the nature of the attacks that you will carry on with Kaptivo's weapons.

 

...but if you want to know something more, go on reading...

The main way to interact with the game is the mouse. You can move, use objects and do actions simply by clicking and use the drag&drop.

You will be able to use potions and scrolls equipped in your fast access slots by clicking their icons on the interface, or pressing the keys from 1 to 5.

Inventory, Journal/Log and Characteristics screens can be accessed by clicking their icons on the interface. You can also reach them using the keys I, L, C.

To put the game in pause press ESC or P. While on the pause screen you can save your progresses in the game.

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Depending on the equipped weapon, the nature of the attack will change. You have to take great care in this because you could find very though enemies (bosses marked by a red circle at their feet), or immune to some kind of attacks.

All the quests to be finished and the missions you have accomplished will be written in your Journal (or Log). Click on the journal icon to access it or press L.

Fighting and solving quests will give you wealth and experience points. Thanks to these points you will raise Kaptivo's level

Acquiring a new experience level you will receive some “bonus points” that you will be free to distribute between the characteristics and abilities of your character.

During your adventures you will conquer, buy and trade great treasures and equipments. To evaluate them and to discover their powers, read carefully the pop up appearing when you select them in your inventory.

GAME CONTROLS AND CHARACTER ABILITIES

 

moving the mouse pointer around the world you will notice that it will change its shape depending on the actions that you can do on the various objects.

 

Movement: when the pointer doesn't change, you can simply click on a place on screen and your character will move to that point.

FIGHT

 

when you move the pointer over an enemy the pointer will change in a sword. Just click on the enemy to reach him and attack.

COLLECT OBJECTS

 

when you pass with the mouse over a collectable object the pointer will change into a hand. Click on the object to collect it. Be careful, because the room in your backpack and your strenght aren't unlimited!

DIALOGUES

 

if moving the mouse over a character you see the dialogue icon, then you can have a talk with that character. Just click on him to start talking and then click to proceed in the dialogue.

EQUIPMENT

 

Access the inventory screen pressing I on the keyboard or clicking the inventory icon on the interface. You can drag and drop objects from your backpack (right side of the window) to the slots of the equipped items (left side of the window). Inside the 5 fast access slots tou can place only  scrolls and potions.

Passing with the pointer over an object in the inventory will show a pop up explaining its characteristics.

SHOP

 

When you find a merchant you can trade with him objects and equipments. Pointing and clicking on the merchant you will open the shop window, which shows on the left the stuff available for buying and on the right the objects that you can sell.. To buy an item you simply have to drag and drop it from the merchant's stuff to your inventory. To sell an item just drag and drop it from your inventory to the merchant's stuff. Read carefully the information regarding the equipment to sell or buy in the popups.

JOURNAL

 

click on the log icon to access your journal's entries. Point and click the arrows on the pages to flip through them.

FAST ACCESS SLOTS

In these slots you can place scrolls and potions to promptly use them during a fight simply clicking the keys from 1 to 5, or pointing and clicking on the potion/scroll you want to use.

CHARACTERISTICS AND ABILITIES

 

charasteristic and ability values are expressed as [base value] / [current value]

base values and current values can differ: as an example you could have equipped an amulet which gives you a bonus on your strength characteristic or maybe you are using a bow which gives  you a malus on your defense ability.

CHARATERISTICS

Strength: physical power of your character. Raises melee weapon damage and combined with dexterity affects hand to hand combat.

Dexterity: agility and character coordination. Affects the distance fighting and hand to hand combat.

 

Constitution: fortitude and health of your character. Affects health points.

Life points: vital energy of your character. If it reaches 0, he dies.

Intelligence: your character's mental abilities. Affects the amount of bonus points you receive once you acquire a new level and the wisdom ability.

Spirit: supernatural abilities of the character. Affects your magic power and is fundamental for spellcasting.

ABILITIES

Melee: % of attack using melee weapons

Ranged: % of attack using distance weapons

Attack nature: tells the nature of the attack with the currently equipped weapon

Defense: % of defense against enemy attacks

Knowledge: culture and psycho-linguistical abilities.  It affects the prices in the shop.

Magical power: mystical energy of the character, needed to spellcast

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