Genre: Strategy, Rpg Elements
Your mission in this fantasy tower defense game is to defeat all the attacking enemies using various devices and some magic spells. Connect mages with towers to increase their abilities. Winning does not depend only on the quantity but also on the positioning. Upgrades and evolving your towers is also very important. Runes, traps, etc. make the game even more variable and fun.
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Comments
4/5 stars
3/5
you can hurt physical immune enemies with anything that has a mage stuck to it, and with void towers.
If I understand at least the block mages correctly, their block ability has a certain range (I think it's the circle shown around them). So they can be hit by towers with a sufficient range themselves. Whirlwinds seem to work, and also steel beasts if upgraded far enough.
Is this correct? Because if it is, it needs to be changed.
Also, Void towers are just a tiny smidgen OP. Yeah, it's very very hard to place them, but if you can, they kill pretty much everything except Primus Imps.
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