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Their fear is very legitimate, of contents being altered too much like oriental (SEA) release
Discussion started by Megaomgchen , on 15 October 05:47 AM

Their fear is very legitimate, of contents being altered too much like oriental (SEA) release, but he does have to PSO2 Meseta see why why it failed in a wider view, not simply only PSO2's case. "We heard a lot of players say they have been waiting eight long years for this release. [laughs] We were really happy about that."

SEGA did not just wait to bring PSO2 to the west. Remember that there were strategies to localize the game early on, but for one reason or another the job was scrapped until recently. The pso2.com page was busy as early as 2012, showing teasers and other details on the game with a big"COMING SOON" plastered on the page. SEGA announced plans to localize PSO2 just days following the JP launch, expecting to start in 2013. The webpage had no updates whatsoever and was eventually removed late 2017. With a bit of digging, we could piece together what might have happened.

Making and hosting an MMO is not cheap. Even if the dev work is already done, you still need to have a translation team, customer service , and servers to sponsor the match. What occurred to SEGA they needed to cut financing for the localization job? The company to buy Atlus was none other than SEGA. Cue the milking of popular names Persona 4 and 3. Regardless of what actually happened, we could observe that SEGA has otherwise been on a downward trend financially over the last ten years. You can have a look at the published financial reports for yourself. While PSO2 has been one of the most successful titles, it doesn't cost as much to keep it in JP compared to hiring a new team and establishing new infrastructure to get it localized. It would be a massive risk for SEGA to try and force the match to the west. The need is still, but with so many foreigners already playing the JP servers, SEGA may have become complacent and determined it wasn't required to try and create that push. The failure of this SEA server didn't help with this choice, even when cause falls upon Asiasoft's poor handling of the match.

We know that the foreign population on the JP servers is little when compared with the people playing on the NA servers, however, hindsight is 20/20. Talking of 2020, enter Microsoft. A number of years ago, Microsoft opens Azure for gaming. While we do not know who approached who, it is very obvious that there was an arrangement between both businesses: Microsoft can finance the PSO2 localization job in exchange for SEGA utilizing and analyzing Microsoft's platform. The rest is now history. SEGA didn't wait because they wanted to.

Granted, this is just a rumor, so take it with buy Phantasy Star Online 2 Meseta a grain of salt. Wait, if thats true, does that mean we can blame PSO2 NA's authentic delay on Randy Pitchford!? Because I'm all for it! Wait what? I thought that sport funds have been stolen to finance Borderlands rather than the game I heard, that is dumb.

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