Instructions are not so good, they don't show how to colonize and atack other planets but they show the other things, the meteor you need click a lot of times to take the resources and the resources take a lot of time to acumulate, 3/5 because it's fun.
It's not that hard to figure out. Although I did start a game on medium and took -minutes- just trying to figure out which planet was supposed to be mine, so I figured I'd need the tutorial after all and restarted on easy.
There really isn't that much to it in terms of "what to do," which is actually part of the problem I have with it...
Citazione:
I guess this is some sort of attempt an Orion?
That'd be my guess too. And while Master of Orion III--with a little imagination, redesign and redevelopment--could be used as inspiration for an awesome Flash strategy game, it so does not work as an RTS. Seriously, WTF were they thinking? I get overwhelmed playing regular, turn-based MoO3.
Not only that, but in an attempt to make it work in real time (for some reason), they've completely gutted the whole thing, so once you do get the hang of it you discover that it's actually incredibly basic, empty, and mind-numbingly BORING.
There is very little to do, nothing that requires any thought, and once you've beaten the game you feel as though you've accomplished absolutely nothing (you know what I mean: No feeling of "oh hey, look, I beat it! Yay!").
2/5
Seriously. It's like you had a good idea but couldn't be bothered to go with it, so you just coughed up this instead. Maybe try looking at what actually makes Orion 3 a good game before, y'know... This.
I liked the look of this game but could never get to grips with it and was always overwhelmed quickly 2/5 with out really knowing why or with the ability to figure out what I was doing wrong - low score because I found it frustrating
I guess this is some sort of attempt an Orion? Kinda confusing, a few bugs, I like where you're going here, but I don't really like where you ended up.
Commenti
There really isn't that much to it in terms of "what to do," which is actually part of the problem I have with it...
Citazione:
That'd be my guess too. And while Master of Orion III--with a little imagination, redesign and redevelopment--could be used as inspiration for an awesome Flash strategy game, it so does not work as an RTS. Seriously, WTF were they thinking? I get overwhelmed playing regular, turn-based MoO3.
Not only that, but in an attempt to make it work in real time (for some reason), they've completely gutted the whole thing, so once you do get the hang of it you discover that it's actually incredibly basic, empty, and mind-numbingly BORING.
There is very little to do, nothing that requires any thought, and once you've beaten the game you feel as though you've accomplished absolutely nothing (you know what I mean: No feeling of "oh hey, look, I beat it! Yay!").
2/5
Seriously. It's like you had a good idea but couldn't be bothered to go with it, so you just coughed up this instead. Maybe try looking at what actually makes Orion 3 a good game before, y'know... This.
It is a frustrating mess
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