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Genre: tactical ground combat game
Set in the future, you are a combat corporation, that is looking to exterminate your competition, no matter where they might be.
In this tactical ground combat game, two teams of 12 units each, battle to the death, on a 20x20 battlefield. Each side gets 1 move per turn, and the object of the game is to destroy the opponents command unit.
Over 30 different units, including Tanks, Apcs, Artillery, Mechs, etc... Based off the board game Ogre and Chess.
Play online vs other players, or play the skilled computer AI to a single 'random' match or a 25 mission campaign. (5 levels of difficulty that will challenge even the best players.)
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Commenti
This game is a good idea but the design implementation is bad. As such I give it 2/5
overall weird game with weird rules (aka can't use all tanks in same turn (makes it too easy for enemy to bomb tanks from here to eternity) or even notification which tank can be used (if there's 1 which can be used)), damage done by player's tanks is worse than enemy's (ai with medium armor tanks).
for some reason this game crashed my flashplayer twice, 1st after aog-logo and then after 1st (and last) match (which I surrendered) on settings screen and that's very rare thing in flashgames.
not that bad a game really but takes a lot of getting used to and has a very steep learning curve
3/5
Changing units is done via the +/- icons, and is not intuitive if you rush into the action.
4/5, solid game with some nice designs, runs well, and not to slow after several matches.
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