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Genre: Strategy/TD
Defend your besieged kingdom from the red bouncing menace in this 3D tower defence game.
- Build and fight your way through 10 challenging levels, with a range of unique objectives. - Use one of 10 towers, defences and 8 abilities to aid you in your fight. - Earn awards to upgrade your castle and abilities. - Includes bonus level exclusive to AOG.
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Commenti
I have to agree with Figsak. The AA towers are just plain weak and ineffective. In point of fact, I found the game balance way to skewed towards the enemy. Cannot recommend this game.
Rate: 2.5/5
BDJ
A level 1 AA tower should have BIG range and MAUL air baddies. This is how AA towers geneally work in TD's. Not the case here.
Another Update: A few balance tweaks to the air units based on feedback, and a bug-fix.
Probably today we'll start the web distribution.
May I ask you a favour?
If/when you see an AOG game in the web please rate it high (if you think it deserves your high rating, obviously
This TD is cute and gives a nice spin on the genre, but I find the air issue here to be too annoying to finish this game.
3/5 for effort.
The Developer says: "...some tweaks to lower the overall difficulty and lower the initial difficulty curve. There's also a new feature of a spawn point highlight from one of the user suggestions which should make it less frustrating."
...and he's still working to release another version for you!
The AA towers don't target missiles despite the fact that it clearly calls them air.That sunk me on level 4
the balls traveling through the level are bad enough but the loss of a starting defence is even worse
the way this game plays, I am beginning to think I do not want to continue with it... the last attempt at level 1 had 6 on the first spawning and 12 on the second... then they just keep coming from that wave onwards so it almost looks like there are only 3 waves in the level with the third wave being enormous.
using safari as my internet connector on a mac 10.5.8 also got the latest version of flash.
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