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Rating: 3.71/5 - 13800 Plays
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Genre: Strategy, Rpg Elements

Your mission in this fantasy tower defense game is to defeat all the attacking enemies using various devices and some magic spells. Connect mages with towers to increase their abilities. Winning does not depend only on the quantity but also on the positioning. Upgrades and evolving your towers is also very important. Runes, traps, etc. make the game even more variable and fun.


joyIcon

Controls/Instructions:

Mouse and read the In-Game Tutorial

Use arrows or WASD for move.


 

Comments  

 
-2 #14 fancykm 2012-06-27 05:16
3/5
 
 
#13 harrier0 2012-06-06 16:13
Good, solid TD, enough skills to upgrade with reasonable towers to use.4/5
 
 
#12 Ragnar 2012-05-19 17:22
Ok TD bit slow for my tastes 3/5
 
 
#11 Figsak 2012-04-29 17:36
Pretty good TD. Worth playing through. Not among the very best in the genre.

4/5 stars
 
 
+1 #10 fergusferret 2012-04-10 18:02
not too bad a game this but there are a few issues like what are these towers supposed to be and why are they so bad at defending the settlement and its wizards? the best towers are so big they are not able to be placed in most places in the first level. in fact there are not many places they can be placed.

3/5
 
 
#9 DMs choice 2011-06-22 17:25
The game seems to become pretty easy once you have the "distort portal" rune...
 
 
#8 SirFred131 2011-06-05 21:04
Quoting PhailRaptor:
....how are you supposed to hurt Phys Immune/Block Mages? If I understand the abilities correctly, they are 100% immune to everything except runes, and they have far too much health for runes to kill them at my current point in the story.

Is this correct? Because if it is, it needs to be changed.


you can hurt physical immune enemies with anything that has a mage stuck to it, and with void towers.
 
 
#7 DMs choice 2011-05-29 11:25
Quoting PhailRaptor:
....how are you supposed to hurt Phys Immune/Block Mages? If I understand the abilities correctly, they are 100% immune to everything except runes, and they have far too much health for runes to kill them at my current point in the story.

Is this correct? Because if it is, it needs to be changed.


If I understand at least the block mages correctly, their block ability has a certain range (I think it's the circle shown around them). So they can be hit by towers with a sufficient range themselves. Whirlwinds seem to work, and also steel beasts if upgraded far enough.
 
 
#6 Crash 2011-05-28 23:44
...
 
 
#5 PhailRaptor 2011-05-12 10:50
....how are you supposed to hurt Phys Immune/Block Mages? If I understand the abilities correctly, they are 100% immune to everything except runes, and they have far too much health for runes to kill them at my current point in the story.

Is this correct? Because if it is, it needs to be changed.

Also, Void towers are just a tiny smidgen OP. Yeah, it's very very hard to place them, but if you can, they kill pretty much everything except Primus Imps.
 

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