|

Big, Ferocious and Evil. To kill one, it takes 10 men. Their bodies regenerate wounds and their screams are scary.
Trolls are coming!
Generally the Trolls are considered big, ferocious animals with a dark soul, and in the wild lands this is quite true.
Trolls mainly live in the hills in small groups and are semi-nomadic with a clear aptitude for hunting and looting. This race loves bloody battles and thanks to their extraordinary strength, and the regeneration power, Trolls were often enslaved to fight in the Eukarion Wars.
But in the fourth century the Trolls race, more complex, intelligent and varied than the ignorants believe, astonished the world conquering and founding a big Kingdom on the southern borders of Adamantia (see worldmap).

Troll Infantry
Huge and always ready to go to war, the troll infantry is an offensive and very powerful unit.
Strengths points: strong attack, moderate costs, bonus on Hill.
Weaknesses points: fair defence. Basic unit without any specific features. Malus in Forest.
Special Abilities: Massacre of the Trolls, Mad Attack, Regeneration of the Trolls

Troll Elite Infantry
Orcs trained and armed by the mighty orcish empire of Kungher.
Strengths points: very strong attack, bonus on Hill.
Weaknesses points: fair defence. High costs. Malus in Forest.
Special Abilities: Massacre of the Trolls, Mad Attack, Regeneration of the Trolls

Guardian Trolls
They're the strongest and most ruthless warriors of the orcish empire. They wield gigantic blades and under the thick armors their bodies are painted with shaman runes that give them enormous power.
Strengths points: Strong attack and defence, bonus on Hill.
Weaknesses points: High costs. Malus in Forest.
Special Abilities: Massacre of the Trolls, Total Defense, Regeneration of the Trolls.

Stone-thrower Trolls
They're the best orcish hunters recruited to fight in the army of the empire of Kungher. They're tough and have good aim.
Strengths points: Attack from a distance allows them to damage an enemy without suffering any counterattack. In defence they support a unit suffering an attack. Bonus on Hill.
Weaknesses points: Low defence. Vulnerable in hand-to-hand fighting. Malus in Forest.
Special Abilities: Massacre of the Trolls, Mad Attack, Regeneration of the Trolls.
And now, question time!
- Do you like the description of the Trolls?
- Do you like the graphics that represent the Trolls Units?
- What do you expect from these units in the game?
- Is there something that we missed in the description?
- Would you like to know more about these Units? If yes, please ask.
As always, feel free to ask me anything!
|
Comments
I like this idea of additional units in forts/castles, but it might be ideal to also include the ability to cut off supply line to starve out garrisons.
I wonder if it wouldn't end up getting a little complicated.
Eloquent, you express your self so clearly I know just what your thinking.
Stat comparison: Is it possible to get stat numbers to compare to existing versions of FK?
Morale: ends in an "e"
Gameplay: As with others, I hope to see a single player option
Gameplay: I'd like to see an "orders" move option where I can send a unit beyond its current move rate to continue each turn toward a fixed point so I can send someone (Archers, Cav, etc) on their way and maintain focus on the embattled units, coming back to them when they've arrived at their set location, though I will also need to have a way of interrupting that command, if needed.
Gameplay/Board: A hex pattern makes a lot of sense; glad to see it being used, now. Would like to see inanimate "units" available for the armies, like barricades that have a low cost, high defense and once placed do not move for the battle, behind which one can set up archers or help fortify forts/castles, etc, esp. against catapults and the like.
I would also like to be able to stage multiple units inside forts and castles, say 3 inside a fort and 5-8 inside a castle.
Hell yeah, I am looking forward to the next news
And nice work that far, can`t wait to play again.
This month
Thanks!
Do you like the graphics that represent the Trolls Units?
What do you expect from these units in the game?
Is there something that we missed in the description?
Would you like to know more about these Units? If yes, please ask.
1. good desc.
2. crap (except imfantry and stone thrower)
3. crap
4. Hunters with stones?
RSS feed for comments to this post