This is a reasonably good implementation of a Tower Defense game with good graphics and sounds. The basic gameplay is okay once you get used to it and there are plenty of ways to combine the different powers.
Overall it should tick all the right boxes, but having played it for a bit I didn't get that urge to finish it all the way. On that basis it must lack the addictive quality that makes you come back for more.
steep learning curve in levels .. 1 and 2 seem ok but 3 onwards are way harder. they give low income and bad placements for towers, along with low numbers. the enemy takes a lot more damage than expected and you are helpless with no access to funds. the upgrades seem to be crap as they do not a lot to the enemies on level 3 and despite playing around with the free reset there is not a lot that stops the enemies from just walking through your defences almost unscathed.
nice elemental td otherwise but keeper of groves did it much better, basically game is normal td aka build towers to kill enemies, several elements to put into towers (of course it takes quite a while to get all slots unlocked) and elements prices go up as they are used (either put into tower or used as spell), as usual after stage is won player gets 1-3 upgrade points but replaying lvl on higher difficulty doesn't give points (weird choice which makes playing on higher than easy difficulty pointless), of course game has several achievements to be earned, nice graphs etc.
overall nice td game but like I said in start Keeper of groves put elemental td bar high and this ain't anywhere near it.
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Overall it should tick all the right boxes, but having played it for a bit I didn't get that urge to finish it all the way. On that basis it must lack the addictive quality that makes you come back for more.
Perfectly average without being gripping.
3/5
started off good and then nosedived fast.
1/5
overall nice td game but like I said in start Keeper of groves put elemental td bar high and this ain't anywhere near it.
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