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Rating: 2.60/5 - 5628 Plays
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Genre: Strategy, Rpg Elements

Choose your Templar and defend the castle from evil forces. Earn XP to upgrade your powers and strengthen your defenses.



Mouse. In-Game Tutorial.




#7 MisterD 2016-03-08 23:33
I won't repeat what the others have said, other than to say that I'm going to deduct 1 point for the relatively poor graphics in this game.

I'm not a fan.

#6 jpankako 2016-03-02 09:25
Second edit: tried other characters as well & finished the game with Striker as the main templar. Less grinding needed - but don't know whether this was just due to getting better accustomed to the controls or better balanced gameplay. Midsection of the game was harder also this time, but the differences were not that big. Prefer Bladeling over Dark Knight, Tinkerer over Light and Dark over Elven Spirit - but this may just be a matter of taste. If no new games released today on AoG, I may end up playing this through even third time... :/

...which I did. Third and sixth field at the Courtyard are the most challenging ones and require some grinding of the previous levels to get through. Developing the Color Mage to level 20 and then to level 28 are the critical stages. Once you reach lvl 20, you get through the third field, lvl 28 gets you through the sixth - and rest of the game. Have fun. :)
#5 jpankako 2016-03-01 12:05
Edit: despite my earlier comments, I returned and finished the game - apparently this was annoying enough to keep bugging but not too much so to turn completely off. I thought the traditional combo of good spellcaster combined with a tank to protect him was a good strategy, but not so certain any longer. I ended up with Color Mage at lvl 38, Dark Knight maxed at lvl 10, Tinkerer at lvl 9, and Dark Mage at lvl 7.

Oddly enough, the game got increasingly easier. Once you reach the level with your main templar that you can equip him with lightning strike and chain lightning, aiming becomes unnecessary. Combine that with tundra spirit and fire beast, max those and passive skills - and you can practically just focus on avoiding enemy missiles and occasional monsters that break through barriers. It eased up to a point, where I didn't need to replay any of the levels at last stage - Castle Gate.

In a nutshell: with the above combo of fighters, requires painstaikingly much grinding and three hands until you reach lvl +20, after that it becomes just a walk in the courtyard. Wonder if other combos would change this?
#4 jpankako 2016-02-28 17:08
Have to agree with ff. Worked my way to lvl 18, first captain at lvl 7, and found it very challenging to move past the enemies in courtyard - using only eight fingers to operate the controls. Used my left hand to aim and shoot, my right hand to control the movement. OK game, but simply too hard for me: I somehow mastered the fingers, but never managed to focus my eyes separately on two different locations. Once I can that, I'll return to play for higher levels.

#3 fergusferret 2016-02-27 21:34
i am not too happy with the needing 4 hands to play this game. move with 1 set of keys shoot with another set of keys and direct spells towards enemies with the mouse.., then you have to also move the placement od a helper who is not in the right place just gets picked off fast and though he respawns is useless unless you move to specific places to help properly.

4 sets of controlling the game makes life a little difficult. only got to level 3 so far but the controls are difficult already. why oh why did the coder not have the mouse utilised for shooting and direction and thus let the player deal with the rest or at least manage the controls a little less chaotically

#2 earth 2016-02-25 21:55
decent defend game with upgrades except controls bite bottom since player shoots with 1 and moves with arrows or wasd and aims with mouse, 2 heros abailable to choose and later once clears levels gets helpers, grinding needed to pass some levels, decent 16 bit graphs etc.

overall decent game and with mouse attacking game would be better.
#1 Jairone 2016-02-25 21:27
Halfway decent defend your side of the screen type game. Not really much new, but not terrible.
The gameplay requires a little bit of thought, with priority given to certain creatures, and occasionally a level or two replayed to grind xp.
Functional, not really anything new, but decent for what it is. 3/5

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