Angry pixels going at war Its up to your skills to keep them under control. Use strategy and brute force to dominate your opponent pixels on the battlefieled.
Fairly standard unit spawn tactical game. Flanking is a nice effect. Unit selection is a problem, and it would be nice to have mass unit selection. The game relies on very fast repeated click and drag with the mouse on your units, and luck in getting the big units to do what you want. In the end, it is about standard for the genre, with the flaws offsetting the nice ideas. Very few of the levels present any real challenge here, and sadly the toughest setups are due to the base having issues with motion fields. The AI is pretty poor, as usual, which requires either a hefty advantage or multiple opponents to make it seem decent. 3/5. It really is average, although a few of the ideas might be promising.
I don't get how click and drag is supposed to work since nothing happens when clicking anything and dragging, crappy graphics but those do their job and quite nice music.
overall can't say much since can't get c&d to work.
Comments
Flanking is a nice effect.
Unit selection is a problem, and it would be nice to have mass unit selection.
The game relies on very fast repeated click and drag with the mouse on your units, and luck in getting the big units to do what you want. In the end, it is about standard for the genre, with the flaws offsetting the nice ideas.
Very few of the levels present any real challenge here, and sadly the toughest setups are due to the base having issues with motion fields. The AI is pretty poor, as usual, which requires either a hefty advantage or multiple opponents to make it seem decent.
3/5. It really is average, although a few of the ideas might be promising.
overall can't say much since can't get c&d to work.
phage wars with new obstacles and harder to win
it works but it is not for me.
3/5
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