Genre: Strategy
Only the zombozusters can take a stand against hordes of evil zombies making their way through the building. Deploy 3 type of units and keep upgrading them on each floor. Improve your defensive lines and use the power of the zombobuster to blast all zombies to pieces in this fun arcade game mixed with tower and strategy elements.
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Comments
Definitely worth a try!
4/5
I soon found out that the teams don't work well when mixed. I thought the difficulty was set high on purpose, but when I went to my habit of investing on money collecting I saw it payed out well - too well.
By 4th level I was investing on bombers and they were dispatching everything without a sweat. At last I experimented using just bombers and it was completely overpowered. The bazooka bomber is even better than the ray bomber. The only reason to use the sniper (lethal) is to kill bosses. They were essential in the last lvl.
The bosses have interesting powers. I think the bosses' insta kill is kinda tricky... takes way too much out of your money, but I can see it working if it were balanced. It's an exciting challenge, but I think it should be toned down. Make it a gritty lvl endurance with squad rebuilds instead of insta crippling for the rest of the lvl.
There were some nice other touches, like giving extra shards for quirky accomplishments beyond clearing the lvls. IMO this added to the game's personality and built uniqueness of experience.
I can also tell close attention was payed to details. This is the extra mile that put this game forward.
This could easily be a 4/5 but right now it's a 3.5/5 because it needs some final balancing. It can be a 5/5 if it had more levels too. I finished the game all too soon and felt hungry for more. Congrats.
I had problems if I dared to mix soldier types... the agent and gunner types just don't hit hard/fast enough to justify the loss of the aoe of the bomber type. Especially with knockback/stun in the bomber type. I never had a problem when using all bombers, they just hit hard and do enough aoe to make them a great trump card.
I give it a 2/5 do to the balance issues presented by this... but otherwise agree with the other posts.
As an aside, what is up with the new captcha? Talk about faint!
nice set up. not my type of game really but it has some replay value if you like to build those achievements, which give extra upgrade points.
3/5
overall very nice game but too difficult from the start and later levels when has multiple floors to defend player needs to choose if makes few mediocre teams or or many ok teams (specialization aka 1 floor has gunners and 1 floor has bombers won't work since bomber is slow and all kind of enemies come on all floors), once gets time stop special game gets bit easier but cooldown means that it can't be used as much as player would want.
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