Summary of my playing experience: Playing as Blue. I left 2x3 ships guarding a planet.
They were attacked and each stack in turn decimated 2 single enemy ships. The enemy flies back to his home with his tail between his legs... and my ships are gone. Forever.
I'm completly confused. This game is full of bugs and was super hard for me to understand. I dont really have a clue what I am doing at any point
Here's the sad part. I actually figured out how to play, and it STILL sucks. It's difficult beyond belief.
Resources come too slowly, and when you run across a planet that gives a good amount, the 3 enemy AI will take turns taking it from you.
Also, every planet they take, they're somehow able to garrison 3-5 ships and are STILL somehow able to keep 3-5 more for attack.
Movement needs to be restricted to planetary lanes. Each planet having a connection to 1-4 other planets in its general vicinity, instead of being able to jump to any planet on the board. This would hold the enemy AI to a manageable front. Without this, trying to fend them off is like trying to play whack-a-mole on a board the size of a football field.
I concur with previous comments, my head is spinning trying to understand what is happening and bugs keep cropping up which is annoying. 1/5 for trying.
I like the look and feel of this game, but it falls way short of it's potential.
Even with the extensive in-game wiki, it's still very confusing and difficult. No matter how many enemy ships you kill, they'll send more and more at you as if they aren't restricted by income. While they're doing this, they'll also have enough resources to upgrade their tech and control more planets than you.
They always leave ships behind to defend planets, so you'll quickly lose a war of attrition as you lose more and more ships trying to conquer territory.
Also, your ships stats and fighting is confusing. Your ships seem to retain damage after battles, so their hp goes down and down with no apparent way to heal them, or any real way to keep track of how hurt they are.
The enemy AI is also very random. they just wander around from planet to planet with no apparent strategy. That gets frustrating.
Comments
Playing as Blue.
I left 2x3 ships guarding a planet.
They were attacked and each stack in turn decimated 2 single enemy ships. The enemy flies back to his home with his tail between his legs... and my ships are gone. Forever.
Too buggy to play.
Here's the sad part. I actually figured out how to play, and it STILL sucks. It's difficult beyond belief.
Resources come too slowly, and when you run across a planet that gives a good amount, the 3 enemy AI will take turns taking it from you.
Also, every planet they take, they're somehow able to garrison 3-5 ships and are STILL somehow able to keep 3-5 more for attack.
Movement needs to be restricted to planetary lanes. Each planet having a connection to 1-4 other planets in its general vicinity, instead of being able to jump to any planet on the board. This would hold the enemy AI to a manageable front. Without this, trying to fend them off is like trying to play whack-a-mole on a board the size of a football field.
Even with the extensive in-game wiki, it's still very confusing and difficult. No matter how many enemy ships you kill, they'll send more and more at you as if they aren't restricted by income. While they're doing this, they'll also have enough resources to upgrade their tech and control more planets than you.
They always leave ships behind to defend planets, so you'll quickly lose a war of attrition as you lose more and more ships trying to conquer territory.
Also, your ships stats and fighting is confusing. Your ships seem to retain damage after battles, so their hp goes down and down with no apparent way to heal them, or any real way to keep track of how hurt they are.
The enemy AI is also very random. they just wander around from planet to planet with no apparent strategy. That gets frustrating.
2/5 stars
nice attempt at a strategy type game, just a pity it is so flawed
2/5 because of the many bugs in it
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