silly semi-rpg which would benefit alot on map since its too easy to end up wandering around between cleaned maps, not much rpg except usual char gets stronger as it lvls up and so does armor when finds its parts scattered around play area, very retro graphics etc.
overall not that enjoyable to play since once gets lost stays lost w/o idea where to go since each area has 4 exits so figuring right one is difficult.
this is a pure wasd movement system and thus an automatic 1 from me ... what happens in the game i have no idea but as it is not adaptive keys for movement, I will take jairines description as right for that
Short, easy, and yet annoying. The enemies aren't tough, although the pause on attacks can make them a bit of a pain. The end boss is really just a matter of moving so that there isn't a spam of snakes spawned at you constantly... using the edge of the screen to stop the boss and move in makes it far shorter of a grind to deal with that.
Aside from that, and the graphics not really providing a clear indication of where to go (seriously, forest of looping is the only good clue there must be an entrance in a wall somewhere) and the random item hunt is just, well, another pain in the rear.
2/5. It works, for what it is, although calling it 'nice' is rather unlikely to be agreed to by many.
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overall not that enjoyable to play since once gets lost stays lost w/o idea where to go since each area has 4 exits so figuring right one is difficult.
1/5
Aside from that, and the graphics not really providing a clear indication of where to go (seriously, forest of looping is the only good clue there must be an entrance in a wall somewhere) and the random item hunt is just, well, another pain in the rear.
2/5. It works, for what it is, although calling it 'nice' is rather unlikely to be agreed to by many.
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