nice rpg but by modern standards is awkward, no map apparently so getting back to quest-giver will require good memory, quests are normal kill y xx times, game works fine but my playing ended on bugged bat-quest (no matter how many I killed amount needed to kill didn't rise), monsters respawn (and type too) varies alot by area which leads that player will wander far from quest-giver while fullfilling quest, quest-rewards aren't that good, few npcs sell stuff (weapons, armors, bottles (health and poison antidote are must to buy)), money is gotten by slaying monsters and selling things they drop (like snake teeths), few stats and skills to train (but getting points for those requires playing alot), ok graphics.
overall nice rpg but no map makes travelling difficult and getting stats- and skillpoints requires alot time and same thing with better equipment and player can't equip more than weapon and either ring or shield, some skills like swimming need to be learnt somewhere, 3 normal classes aka fighter, archer and mage.
Meh, another Zelda style game that really doesn't do much other than play like Zelda. This is why they invented emulators. 2/5 due to the overdone factor. Everything seemed to work, so if you really like Zelda style games it might be for you.
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overall nice rpg but no map makes travelling difficult and getting stats- and skillpoints requires alot time and same thing with better equipment and player can't equip more than weapon and either ring or shield, some skills like swimming need to be learnt somewhere, 3 normal classes aka fighter, archer and mage.
2/5 due to the overdone factor. Everything seemed to work, so if you really like Zelda style games it might be for you.
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