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Genre: Action-Rpg Elements
Inspired by Warlock - Warcraft multiplayer map.The rules are simple: kill a lot and die a little. You choose 4 spells and use them in the battles. There are hard ground, dangerous lava and mortal abyss on the Arena. Use your skills, dexterity and dodginess for killing your opponents!
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Comments
You can't try to kill the bad guys with dmg. You have to use the electricity spell to knock them off the edge of the map. It's the only practical way. Use the freeze spell to hold them in place when they walk too close to an edge, line up, and zap them off.
The level-up system here blows too. You don't get NEARLY enough XP, and the few level up points you get do nearly nothing.
When you try to up your dmg, or speed, or regen, you only get a FRACTION of a percentage point for each point spent. Totally worthless.
That being said, it does have some good points. And most of what others have commented I have to agree on. 2/5 from me, especially for the spells being rather clunky.
There has to be a need of instructions because the tutorial didn't help that much. What stats do what and how do they help?
I guess this game is better to be just a multiplayer version but I haven't tried it yet.
mass is probably weight as spells seem to send the characters flying all over the place and a bit of mass reduces that effect.
only guesswork here as nothing in game to say.
The only difference between classes, seems to be the different stats. Everyone gets the same skills.
Keeping track of what skill does what, based on the tiny little picture, is very hard.
Half the game is a tutorial, the other half is super hard.
A for effort, F for execution.
3/5 stars
Some tooltips on the ability stats would be nice, so you know WTF the points you're spending actually DO. WTF is mass?
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