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Genre: Rpg, Turn Based
Crystal Story is a turn based rpg that uses a random dungeon generator. You control four characters and configure what skill sets they learn along the way. You can earn equipment upgrades that will help you traverse through Evil Cave by destroying monsters or playing minigames.
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Comments
Dargon starts out with 13,380 HP, and deadly "Attack AI". He **can** be stunned, but it only lasts, at maximum, one turn. Sometimes he immediately recovers. The best defense is to keep him SILENCED, always!!!! The best attack is Quickshot (Rogue) and Winter's Grasp (Mage). Your best overall strategy is to keep the entire party HEALED UP, at full strength.
If you are able to dispatch the first incarnation, up pops the second one, with 13, 380 HP and an extremely dangerous AI. He attacks one-to-two times per turn and is extremely resistant to SILENCE.
If you are able to kill the second incarnation, up pops the third, also with 13, 800 HP and an unbelievable AI. He attacks two-to-three times per turn, and any status effects only last for the current turn.
I've been able to 'reach' the third incarnation of Dargon, but have never been able to defeat him. He's too fast, has too many attacks, and can access any and all skills at will. He's immune to most status effect, and recovers instantly to those that can affect him. Perhaps if I had a level 50 paarty, things would be different. But hey, I've spent enough time in this game already, and I am finished.
Quite a disappointment in the final battle!
It is finished!!!
BDJ
Recently completed this game over at Kong (the first 25 levels, that is) and thought it was great! I'm going for a replay here at AoG, if the game ever finishes loading, that is. It's been 45 minute thus far, and is about 2/3rds completed. Strange, 'cause over at Kong it takes about 90 seconds to load.
In any case, I went with three Fighters and a Healer. Didn't need any magic. Plus the unique fighter 'buffs' for each of the leading characters are kinda KOOL. Slice 'n' Dice, Impale, and Spreadshot (and Lullabye) are worth their weight in gold.
Rate: 4.75/5
BDJ
Yes, because if you'll remove all your gear, reset your AP, and look at your character stats prior to assigning any AP again, you'll notice each hero has different base stats.
This slightly alters each heroes base stat increases on level-ups, independent of AP or item alterations.
Using this method, I was able to devise which hero would excel in which class.
#1. The spear dude has the best base magic stat, therefore makes the best mage.
#2. The bow chick simply has, without a doubt, the best Rogue abilities, so makes a great rogue.
This leaves Tristam and the hammer chick. Tristam is faster and does more base melee dmg, and has very good warrior skills. By default, this gives him the warrior job, and the hammer chick gets to be healer. This works out, since she has a good magic stat anyways.
Every map is a generic randomly generated map, every enemy is the same, there isn't a ton of gear.
There are a bunch of small problems here and there, the one big one being that it gets repetitive and boring, but it's a fun time killer. It is MINORLY humorous at certain points, and I dislike the cartoony graphics.
4/5 stars
(And, a big plus, the characters in this game rarely drew a blank in their attacks. How many similar games haven’t you had enough of, because your “heroes” miss their object every second time.)
You beat the game by defeating the witch's "dargon" in the 25th cave. But if this game is to your liking, you can go even deeper, to the 26th cave and so on.
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