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Rating: 2.50/5 - 3043 Plays
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Genre: Action, Platform

Perdition is a atmospheric and story-driven 2D Platformer. Set in a metallic wasteland of death and decay, the player takes the role of an android who has "awakened," achieving free thought and self-awareness. Players can explore what remains of the world, choosing whether to obey or disobey the commands of an unforgiving, sadistic god. There are 4 possible endings..


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Controls/Instructions:

"Left/Right" - Movement;"X" - Jump; "C" - Attack (later on); "P" - Pause

Dragmanards


 

Comments  

 
#4 DMs choice 2014-06-18 08:15
Strange game with ugly graphics. Takes a long time until you final are able to do something else than just hopping around (namely, killing things). Until then it just feels like moving forward, though it seems at one point early that you can make a decision how the game is about to evolve...
But then, saving is quite horrible, too, and sets you back too far.
Have seen worse games, but I'm done with it. 2/5 stars.
 
 
#3 MisterD 2014-06-17 22:08
This is advertised as an "atmospheric" platform game, but for me the best description is "annoying".

The controls were poor and some jumps just seemed to require too much precision to get right.

I didn't get far before continually getting killed and going back to the nearest checkpoint made me lose interest.

It's okay and has an interesting feel to it, but it's not for me.

2/5
 
 
#2 earth 2014-06-17 20:38
decent but at the same time bit stupid platformer, player is supposed to obey "god" or bad things happen or no help, there's some goal but different thing is to reach it before quits due constant dying and need to replay bit-somewhat alot, ok graphics.

overall decent but weird and bit difficult platformer, some jumpings require timing and misjump can lead to death.
 
 
#1 Jairone 2014-06-17 20:31
Annoying graphics with the twitchy static style start screen are only the first warning of what is to come.
After that, you enter a game full of control lag. I've played many a game like this, but most respond better.
Add to that a very heavy dose of platform jumping, and a short range attack that frustrates as much as it helps... and rare checkpoints that make you try to make jumps again with the laggy controls.
Fortunately whatever you do manage to get done stays done, but that is small consolation.

Tight platform requirements, plus laggy controls, plus enemies and only a melee attack = hardcore platformer types only.

2/5, although I almost wanted to give it a lower score.
 

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